Showing posts with label character evolution. Show all posts
Showing posts with label character evolution. Show all posts

Friday, September 30, 2011

Size Chart

Size charts for several of the species. :) Each sheet had three characters that took all of 2min or each sheet. They were done on very small pieces of paper; no bigger than post its.


There are of course weird things going on here; mostly head size, if the head is too big there's an "s" pointing to it to ensure that those are made smaller on actual models. 

Here's Geoffrey's finished size and clothing chart. Antoine is next then Tails and Sonic. :D

Thursday, September 29, 2011

Geoffrey Evolution

This character evolved a lot faster than Antoine or the others. Maybe it's because he's a caniform and not as design oriented originally that he's allowed me to explore more in terms of design without feeling hindered.

When I first designed him I still wasn't thinking too much in terms of making any short stories or comics based on the franchise; I was still in the realm of doodling for kicks. So  he was originally drawn to be tall and light, almost feathery.

But when I really started to design the characters and get more serious about the forms of each species; he became heavier and stockier.

Skunks tend to have small heads and thick muscular bodies similar to their cousin; the badger. His jaw became more muscular, his muzzle thicker, and his chin longer. I deliberately gave his chest marking a shape similar to a shield symbolize his duty as a royal guard. And it also has the neat look of a pointed arrow head when he's fully erect. In terms of posture that is. :) 

This is the end result of what I'll most likely be sticking with. I went through three different muzzle shapes before settling on this one. But I think it suites his species and personality quite well.